Delta Patcher is an hybrid front end to the xdelta3 decoder/encoder. It embeds the xdelta.exe executable and extracts it on the fly to apply/create xdelta patches. It supports more options than the most front ends, like compression level, source window size, patch descriptions and checksum verification. It’s written in C++ and all the needed libraries are statically linked to the EXE.
Grandia Saturn English Patch. As I mentioned in my, I've been working on translating Magical School Lunar! I've also been working on translating Silver Star Story! I'm planning on using the original translation from the PS1 version, including WD's English dub; I'll also be providing an option to play with Xseed's dub.
- GRANDIA - with English Patch version 0.85 Applied. Tested on: NTSC-JP Sega Saturn Model 2 with Pseudo Saturn Kai (PSP) DLC Collection's.7z. By ElTacoDestroyer.
- Sega Saturn Grandia English Patch Leen And Justin fix. Duration: 2:35. TrekkiesUnite 102 views. Sega Saturn Grandia English Patch Leen Subtitles WIP 2 - Duration: 0:51.
- Welcome all and Enjoy there's a hell of a lot of info in here so grab a drink and some food and happy gaming/reading! Also for other languages I will leave a link at the bottom:) Well ok heres we go I have tried to avoid it as much as possible in this.
Changelog
2.0.1:
- Added drag and drop functionality in patch creation mode.
2.0:
- No xdelta.exe is needed. Starting from version 2.0, it has been embedded in the delta patcher executable;
- More intuitive GUI design;
- patch application:
- disable checksum validation;
- backup original file;
- patch creation:
- custom UTF8 description for patches - patches created with delta patcher will show this description if opened with delta patcher (a là PPF-O-MATIC3);
- patch compression level;
- source window size;
- checksum.
Full and Lite versions: This package comes with two versions of the frontend.The Lite version is simply the patching GUI and it is intended to be included along with your patch. This way, the final user doesn’t need to mess with other options like patch creation (simplicity comes first!). The Full version is mainly for romhackers, and it supports both creation and application of xdelta patches.
- I know there is a US Version for Grandia on the Playstation but that's not the same as playing it on the Saturn, which gives the gorgeous 3D graphics quite a different note. Boy did that game look great.
- Jan 25, 2012 Grandia, Strahl, and Sword & Sorcery. WELCOME TO THE SEGASATURN.CO.UK MESSAGE BOARDS. Don't hold your breath waiting for a Saturn translation patch, far too much work for a very tiny potential audience. I'd love to play Grandia on Saturn but I'd rather just enjoy the english version as is than.
Grandia Saturn English Patch download. Hajime no Ippo GBA Complete English Translation Patch. Grandia Saturn. Digital Museum (Sega Saturn). Grandia is a.
Grandia Sega Saturn English Translation
Grandia |
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Developer: Game Arts This game has unused areas. |
Grandia is an RPG released for the Japanese region on the Sega Saturn in 1997. A PlayStation version was released in multiple regions a couple years later.
- 1Debug Mode
- 1.2Area Debug Overlay
Debug Mode
Debug mode can be activated by editing the contents of the file DEBUG.BIN in the BIN directory on the Grandia CD, and changing G:0000 to G:4000. Alternatively, use a cheat device code to write the 4-byte big-endian value 0x34303030 to 0x0600FFD4 when the value at that address is equal to 0x30303030.
Grandia Saturn Patch
Area Buttons
Controller 1:
- X: Hold for full zoom in.
- Y: Hold for full zoom out.
- A: Jump.
- B+C: Run very fast.
- Z+C: Return to area entrance?
- Z+X: Select wireframe mode.
- Z+Start: Activate/Select debug menu overlay.
- Z+Up/Down: Move player character up/down in a weird way.
- Z+Left/Right: Camera roll adjust.
Controller 2:
- Z+L/R: Light level adjustment?
- Z+Up/Down/Left/Right: Light angle adjustment?
- Z+C: Pause/Unpause.
- C: Advance (when paused).
- Z+A: Music?
Area Debug Overlay
Frontier Debug Mode
ETC Program
- Area Map
- Mini Game 1
- Command
- Item Get
- Shop Uru
- Shop Kau
- Shop Azukeru
- Shop Hikidasu
- Config Window
- Save
- Load
- Message
- Mana Shop
Save-Load Screen
Program Speed
Object,Parts Display
Scenario Flag
Map Status
Battle Mode Controll
Camera Controll
Effect Mode
Party Status 1
Party Status 2
Party Status 3
Music Mode
Monster Party Status
Party Status
Tenant Status
Hitbox Status
Mask Line Data
Rail Data Status
Chardemo Mode
ETC Character Data Status
TAnime Table Mode
Program Mode
- Monster Editor (6)
- ? (8)
- Test Mode (9)
- Title Screen? (B)
- ? (C)
- Load Game (D)
- Intro FMV? (E)
- ? (10)
- Debug Area? (11)
- ? (12)
Data Adrs
Ground Paramter
Disp Checker
address
Battle Buttons
Controller 1:
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- Start: Toggle battle debug overlay.
- Y: Deal 9999 damage to all enemies.
Controller 2:
- A: Randomize wait time with priority to player characters.
- B: Randomize wait time with priority to enemies.
- Z: Pause/Unpause.
- C: Advance (when paused).
- Y: Enable free movement (glitchy).
- Up/Down/Left/Right: Free movement of character.
Battle Debug Overlay
To do: Fill out this section. |
The Grandia series | |
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Sega Saturn | Grandia |
PlayStation | Grandia |
Game Boy Color | Grandia: Parallel Trippers |
Grandia Saturn English Translation
Cleanup > To doGames > Games by content > Games with debugging functions
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with hidden sound tests
Sega Saturn Grandia Translation
Games > Games by content > Games with unused areas
Games > Games by developer > Games developed by Game Arts
Games > Games by platform > Sega Saturn games
Games > Games by publisher > Games published by Bandai Namco Entertainment > Games published by Bandai Namco Games > Games published by D3 Publisher > Games published by Entertainment Software Publishing
Games > Games by release date > Games released in 1997
Grandia Saturn English
Games > Games by series > Grandia series